All Versions
9
Latest Version
Avg Release Cycle
38 days
Latest Release
1975 days ago

Changelog History

  • v0.1.2

    November 01, 2018
  • v0.1.1

    January 18, 2018
  • v0.1.0 Changes

    January 13, 2018

    0๏ธโƒฃ Ambience persists over app sessions using UserDefaults and also anchors its Ambience Object popover to the sender being it either a UIView or a Bar Button Item

  • v0.0.6 Changes

    January 10, 2018

    0๏ธโƒฃ Ambience persists using User Defaults and Text Field Placeholder is set to 50% alpha off current Ambience State text color.

  • v0.0.5 Changes

    January 06, 2018

    Known issues

    Text View inside Collection

    If you are using a Text View inside a Table View Cell or a Collection View Cell and, in the process of dequeuing it you set its attributed text, beware. Right after assigning the new Attributed Text will need to write a mandatory single line of code to have Ambience work in the Text View properly.

    Follow the example:

    // Inside the respective Table View Controlleroverride func tableView(\_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -\> UITableViewCell { let cell : TextTableCell! = tableView.dequeueReusableCell(withIdentifier: "Cell with text") as! TextTableCell cell.textView?.reinstateAmbience() return cell }
    
  • v0.0.4

    January 05, 2018
  • v0.0.3

    January 04, 2018
  • v0.0.2 Changes

    January 04, 2018

    ๐Ÿš€ This release adds support for user control using forced states.

    ๐Ÿ’ป This is procured using a UI Alert View Controller associated to a Storyboard Scene or by simply instantiating a Ambience Object, setting it's view controller and asking it to present the Alert View Controller.

  • v0.0.1 Changes

    January 03, 2018

    0.0.1 Bare minimal

    ๐Ÿ— Ambience has built-in support for the background color for the following Interface Builder objects:

    • View and all its children;
    • Search, Navigation and Tab bars and all of its children;
    • Text View, Button, and Label and all of its children.

    ๐Ÿ‘ There is also support for the text color for:

    • Text View, Button, and Label and all of its children.

    Custom Behaviors

    It's also possible to define custom Ambience behavior on any Object that inherits from NSObject. Follow the instructions.

    Define an Override of the Ambience Method

    ๐Ÿ’… In this example, we are implementing the current behavior for Search, Navigation and Tab bars. It guards the notification data for the current state as an Ambience State and sets the bar style accordingly.

    public override func ambience(\_ notification : Notification) { super.ambience(notification) guard let currentState = notification.userInfo?["currentState"] as? AmbienceState else { return } barStyle = currentState == .invert ? .black : .default}
    

    The notification user info dictionary also comes with the previous state so that more complex stateful behaviors can be implemented. It may also come with an animated boolean attribute the is usually set to true and, at the first run, set to false so as not to have animation upon view appearance.

    Turning Ambience On

    ๐Ÿ— If your object is set on Interface Builder , use the Attributes Inspector and set to On the Ambience value.

    In case you are setting this object programmatically, just set its ambience boolean value to true before placing it.