AnimatablePlayButton alternatives and similar libraries
Based on the "Button" category.
Alternatively, view AnimatablePlayButton alternatives based on common mentions on social networks and blogs.
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LGButton
A fully customisable subclass of the native UIControl which allows you to create beautiful buttons without writing any line of code. -
PMSuperButton
๐ฅ PMSuperButton is a powerful UIButton coming from the countryside, but with super powers! ๐ -
AHDownloadButton
Customizable download button with progress and transition animations. It is based on Apple's App Store download button. -
NFDownloadButton
Revamped Download Button. It's kinda a reverse engineering of Netflix's app download button. -
SimpleButton
Simple UIButton subclass with additional state change animations (e.g. backgroundColor) and missing features -
DesignableButton
A Custom UIButton with Centralised Styling and common styles available in Interface Builder -
IGStoryButtonKit
IGStoryButtonKit provides an easy-to-use button with rich animation and multiple way inspired by instagram story/stories. -
NxEnabled
DISCONTINUED. Library that allows you binding `enabled` property of button with textable elements (TextView, TextField)
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README
AnimatablePlayButton
Animated Play and Pause Button written in Swift, using CALayer, CAKeyframeAnimation.
[sample](Screenshots/example01.gif)
features
- Only using CAShapeLayer, CAKeyframeAnimation. not from image object.
Requirements
- iOS 8.0+
- Swift 2.0+
- ARC
Installation
CocoaPods
available on CocoaPods. Just add the following to your project Podfile:
pod 'AnimatablePlayButton'
use_frameworks!
Carthage
To integrate into your Xcode project using Carthage, specify it in your Cartfile:
github "suzuki-0000/AnimatablePlayButton"
How to use
1. Create a button, specify backgroundColor of Button(bgColor), and button color(color).
let button = AnimatablePlayButton(frame: CGRectMake(0, 0, 44, 44))
button.bgColor = .blackColor()
button.color = .whiteColor()
self.view.addSubview(button)
2. Add tapped function
button.addTarget(self, action: Selector("tapped:"), forControlEvents: .TouchUpInside)
func tapped(sender: AnimatablePlayButton) {
if sender.selected {
sender.deselect()
} else {
sender.select()
}
}
License
available under the MIT license. See the LICENSE file for more info.
*Note that all licence references and agreements mentioned in the AnimatablePlayButton README section above
are relevant to that project's source code only.