AudioKit alternatives and similar libraries
Based on the "Audio" category.
Alternatively, view AudioKit alternatives based on common mentions on social networks and blogs.
-
SwiftySound
SwiftySound is a simple library that lets you play sounds with a single line of code. -
AudioPlayer
AudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote). -
voice-overlay-ios
🗣 An overlay that gets your user’s voice permission and input as text in a customizable UI -
SwiftAudioPlayer
Streaming and realtime audio manipulation with AVAudioEngine -
FDSoundActivatedRecorder
Start recording when the user speaks -
AudioPlayerSwift
AudioPlayer is a simple class for playing audio in iOS, macOS and tvOS apps. -
Soundable
Soundable allows you to play sounds, single and in sequence, in a very easy way
Appwrite - The open-source backend cloud platform
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of AudioKit or a related project?
README
AudioKit
AudioKit is an audio synthesis, processing, and analysis platform for iOS, macOS (including Catalyst), and tvOS.
Installation
Using Xcode, you can add AudioKit and any of the other AudioKit libraries using Collections
- Select File -> Add Packages...
- Click the
+
icon on the bottom left of the Collections sidebar on the left. - Choose
Add Swift Package Collection
from the pop-up menu. - In the
Add Package Collection
dialog box, enterhttps://swiftpackageindex.com/AudioKit/collection.json
as the URL and click the "Load" button. - It will warn you that the collection is not signed, but it is fine, click "Add Unsigned Collection".
- Now you can add any of the AudioKit Swift Packages you need and read about what they do, right from within Xcode.
Documentation
Docs appear on the AudioKit.io Web Site. You can alo generate the documentation in Xcode by pulling down the Product menu and choosing "Build Documentation".
Examples
The AudioKit Cookbook contains many recipes for simple uses for AudioKit components.
Getting help
Post your problem to StackOverflow with the #AudioKit hashtag.
Once you are sure the problem is not in your implementation, but in AudioKit itself, you can open a Github Issue.
If you, your team or your company is using AudioKit, please consider sponsoring Aure on Github Sponsors.
*Note that all licence references and agreements mentioned in the AudioKit README section above
are relevant to that project's source code only.