Blurable alternatives and similar libraries
Based on the "Blur" category.
Alternatively, view Blurable alternatives based on common mentions on social networks and blogs.
-
VisualEffectView
Dynamic blur background view with tint color (UIVisualEffectView subclass) 📱 -
DynamicBlurView
DynamicBlurView is a dynamic and high performance UIView subclass for Blur. -
PCLBlurEffectAlert
Swift AlertController with UIVisualeffectview
Appwrite - The Open Source Firebase alternative introduces iOS support
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of Blurable or a related project?
README
Blurable
Apply a Gaussian Blur to any UIView with Swift Protocol Extensions
Adds blur()
and unBlur()
methods to UIView
components which applies a Core Image Gaussian blur filter to the contents.
Companion project to this blog post: http://flexmonkey.blogspot.co.uk/2015/09/applying-gaussian-blur-to-uiviews-with.html
Here's a fun little experiment showing the power of Swift's Protocol Extensions to apply a CIGaussianBlur
Core Image filter to any UIView
with no developer overhead. Blurable components can be simple labels or buttons or more complex composite components such as UISegmentedControl
s and they can reside as subviews of other UIView
s including UIStackView
s. The code could be extended to apply any Core Image filter such as a half tone screen or colour adjustment.
Blurable
is a simple protocol that borrows some of the methods and variables from a UIView:
var layer: CALayer { get }
var subviews: [UIView] { get }
var frame: CGRect { get }
var superview: UIView? { get }
func addSubview(view: UIView)
func bringSubviewToFront(view: UIView)
...and adds a few of its own:
func blur(blurRadius blurRadius: CGFloat)
func unBlur()
var isBlurred: Bool { get }
Obviously, just being a protocol, it doesn't do much on its own. However, by adding an extension, I can introduce default functionality. Furthermore, by extending UIView
to implement Blurable
, every component from a label to a segmented control to a horizontal slider can be blurred:
extension UIView: Blurable
{
}
Installation
Manually
- Download and drop
FMBlurable.swift
in your project. - Congratulations!
The Mechanics of Blurable
Getting a blurred representation of a UIView
is pretty simple: I need to begin an image context, use the view's layer's renderInContext method to render into the context and then get a UIImage from the context:
UIGraphicsBeginImageContextWithOptions(CGSize(width: frame.width, height: frame.height), false, 1)
layer.renderInContext(UIGraphicsGetCurrentContext()!)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext();
Once I have the image populated, it's a fairly standard workflow to apply a Gaussian blur to it:
guard let blur = CIFilter(name: "CIGaussianBlur") else
{
return
}
blur.setValue(CIImage(image: image), forKey: kCIInputImageKey)
blur.setValue(blurRadius, forKey: kCIInputRadiusKey)
let ciContext = CIContext(options: nil)
let result = blur.valueForKey(kCIOutputImageKey) as! CIImage!
let boundingRect = CGRect(x: 0,
y: 0,
width: frame.width,
height: frame.height)
let cgImage = ciContext.createCGImage(result, fromRect: boundingRect)
let filteredImage = UIImage(CGImage: cgImage)
A blurred image will be larger than its input image, so I need to be explicit about the size I require in createCGImage
.
The next step is to swap out the blurred component from its superview for a UIImageView
containing the blurred image. The technique for doing this differs depending on whether the superview is a UIStackView
and the blurred component is an arranged subview or not. I've already created a constant named this
that is a non-optional, strongly typed reference to self
as a UIView
, so I can go ahead and check its superview and, if it's a UIStackView
insert the blurred view as an arranged subview:
if let superview = superview as? UIStackView,
index = (superview as UIStackView).arrangedSubviews.indexOf(this)
{
removeFromSuperview()
superview.insertArrangedSubview(blurOverlay, atIndex: index)
}
However, if the blurred component isn't an arranged subview, we can use a nice animation to cross fade between the original and the blurred view:
else
{
blurOverlay.frame.origin = frame.origin
UIView.transitionFromView(this,
toView: blurOverlay,
duration: 0.2,
options: UIViewAnimationOptions.CurveEaseIn,
completion: nil)
}
Finally, we need to create a reference between the original blurred component and its blur overlay. Since protocol extensions don't allow for stored properties, I use objc_setAssociatedObject
to effectively add a blurOverlay
property to the component:
objc_setAssociatedObject(this,
&BlurableKey.blurable,
blurOverlay,
objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN)
When it comes to unblurring in unBlur()
, it's essentally the same process but in reverse. First I create the same this
constant and ensure the component has an associated blur overlay:
guard let this = self as? UIView,
blurOverlay = objc_getAssociatedObject(self as? UIView, &BlurableKey.blurable) as? BlurOverlay else
{
return
}
Then do the same checks to see if blurOverlay
's superview is a UIStackView
and either insert self
as an arranged subview if it is or do the same transitionFromView
animation as above, but backwards, if it isn't:
if let superview = blurOverlay.superview as? UIStackView,
index = (blurOverlay.superview as! UIStackView).arrangedSubviews.indexOf(blurOverlay)
{
blurOverlay.removeFromSuperview()
superview.insertArrangedSubview(this, atIndex: index)
}
else
{
this.frame.origin = blurOverlay.frame.origin
UIView.transitionFromView(blurOverlay,
toView: this,
duration: 0.2,
options: UIViewAnimationOptions.CurveEaseIn,
completion: nil)
}
The last step of unBlur()
is to remove the association between the original blurred component and its blur overlay:
objc_setAssociatedObject(this,
&BlurableKey.blurable,
nil,
objc_AssociationPolicy.OBJC_ASSOCIATION_RETAIN)
Finally, to see if a UIView
is currently blurred, I created isBlurred()
which just needs to check if it has an associated blur overlay:
var isBlurred: Bool
{
return objc_getAssociatedObject(self as? UIView, &BlurableKey.blurable) is BlurOverlay
}
Blurring a UIView
To blur and de-blur, just invoke blur()
and unBlur()
on an UIView:
segmentedControl.unBlur()
segmentedControl.blur(blurRadius: 2)
Source Code
As always, the source code for this project is available at my GitHub repository here. Enjoy!