ClassicKit alternatives and similar libraries
Based on the "UI" category.
Alternatively, view ClassicKit alternatives based on common mentions on social networks and blogs.
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Animated Tab Bar
:octocat: RAMAnimatedTabBarController is a Swift UI module library for adding animation to iOS tabbar items and icons. iOS library made by @Ramotion -
JTAppleCalendar
The Unofficial Apple iOS Swift Calendar View. Swift calendar Library. iOS calendar Control. 100% Customizable -
FSPagerView
FSPagerView is an elegant Screen Slide Library. It is extremely helpful for making Banner View、Product Show、Welcome/Guide Pages、Screen/ViewController Sliders. -
Alerts Pickers
Advanced usage of UIAlertController and pickers based on it: Telegram, Contacts, Location, PhotoLibrary, Country, Phone Code, Currency, Date... -
SideMenu
Simple side/slide menu control for iOS, no code necessary! Lots of customization. Add it to your project in 5 minutes or less. -
Pagemenu
A paging menu controller built from other view controllers placed inside a scroll view (like Spotify, Windows Phone, Instagram) -
SwiftEntryKit
SwiftEntryKit is a presentation library for iOS. It can be used to easily display overlays within your iOS apps. -
SwipeCellKit
Swipeable UITableViewCell/UICollectionViewCell based on the stock Mail.app, implemented in Swift. -
Scrollable-GraphView
An adaptive scrollable graph view for iOS to visualise simple discrete datasets. Written in Swift. -
ESTabBarController
:octocat: ESTabBarController is a Swift model for customize UI, badge and adding animation to tabbar items. Support lottie! -
Material Components for iOS
[In maintenance mode] Modular and customizable Material Design UI components for iOS -
NotificationBanner
The easiest way to display highly customizable in app notification banners in iOS -
ActiveLabel
UILabel drop-in replacement supporting Hashtags (#), Mentions (@) and URLs (http://) written in Swift -
SlideMenuControllerSwift
iOS Slide Menu View based on Google+, iQON, Feedly, Ameba iOS app. It is written in pure swift. -
PopupDialog
A simple, customizable popup dialog for iOS written in Swift. Replaces UIAlertController alert style. -
TLYShyNavBar
DISCONTINUED. Unlike all those arrogant UINavigationBar, this one is shy and humble! Easily create auto-scrolling navigation bars! -
StarWars.iOS
This component implements transition animation to crumble view-controller into tiny pieces. -
KMNavigationBarTransition
A drop-in universal library helps you to manage the navigation bar styles and makes transition animations smooth between different navigation bar styles while pushing or popping a view controller for all orientations. And you don't need to write any line of code for it, it all happens automatically. -
Whisper
:mega: Whisper is a component that will make the task of display messages and in-app notifications simple. It has three different views inside -
PaperOnboarding
:octocat: PaperOnboarding is a material design UI slider. Swift UI library by @Ramotion -
CircleMenu
:octocat: ⭕️ CircleMenu is a simple, elegant UI menu with a circular layout and material design animations. Swift UI library made by @Ramotion -
RazzleDazzle
A simple keyframe-based animation framework for iOS, written in Swift. Perfect for scrolling app intros.
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README
[ClassicKit](Images/logo.png)
A collection of classic-style UI components for UIKit, influenced by Windows 95
[about](Images/about.png) [portrait](Images/portrait.png) [landscape](Images/landscape.png)
Introduction
This is a little exploration into applying '90s-era design & principles into a modern platform with some primitive components. The assets and design metrics were (for the most part) taken from an actual installation of Windows 95. These are pixel-accurate renditions of the original design:
[](Images/pixel.png)
Update:
- (3/17) Added a simple Blue Screen of Death! Simply shake the device vigorously.
Usage
- The
Browser
example can be run out-of-the-box. - You should be able to include some or all of the files under
/Components
in your project. - Each component is intended to be used like their UIKit counterparts. For example,
CKButton
should respond to gesture events just asUIButton
would. - These are
@IBDesignable
components! That means you can lay out your entire app with these components in Interface Builder and Xcode will render them for you: [xcode](Images/xcode.png)
Notes & FAQ
- This project is very much a work-in-progress. Although it was designed with modularity and robustness in mind, there are no guarantees on reliability.
- Q: Why did you do this?
- This project was born out of some wholesome sarcasm and Millennial jokes with Ben Galassi. Check out his work!
- Q: If this project is made for Apple devices, why based it on Microsoft's design?
- Most people were using Windows during this age and far more people recognize the Windows Standard design pattern than Platinum. If you need any proof, PCs sold close to 100 million units in 1998, compared to just 2.7 million for Macintosh.
- I may revisit this point in the future.
- Q: Why isn't the UI rendering in my Storyboard?
- Interface Builder is very finicky. Rendering typically fails because the underlying code has an error or a constraint cannot be satisfied. Even if you fix these issues, you may have to clear the cache and restart Xcode.
- Q: Why do I need YYImage?
- You don't.
YYImage
is used inCKImageView
to animate the throbber animation in theBrowser
example, but you can remove the reference inCKImageView.swift
. Eventually this dependency will be removed.
- You don't.
- Please let me know if you have any questions or comments! I'd also love to chat about design or tech nostalgia 🙂
Disclaimer
I do not claim ownership of the assets or logos used in this project. Windows and Internet Explorer are registered trademarks of Microsoft Inc.
License
MIT
*Note that all licence references and agreements mentioned in the ClassicKit README section above
are relevant to that project's source code only.