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Code Quality Rank: L4
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Programming language: Swift
License: MIT License
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Latest version: v2.1.0

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README

GCDKit

Build Status Version Platform License Carthage compatible Swift Package Manager compatible

GCDKit is Grand Central Dispatch simplified with Swift.


Introduction

GCDKit implements the following constructs. To see how they work, jump right to the Common Usage Patterns section below.

  • GCDQueue: An abstraction of the dispatch_queue_* API. GCDQueues are expressed as enums, because we typically only need to deal with these queue types:
public enum GCDQueue {
    case Main
    case UserInteractive
    case UserInitiated
    case Default
    case Utility
    case Background
    case Custom(dispatch_queue_t) // serial or concurrent
}
  • GCDBlock: A struct that abstracts iOS 8's new dispatch_block_* family of APIs.
  • GCDGroup: An abstraction of the dispatch_group_* API.
  • GCDSemaphore: An abstraction of the dispatch_semaphore_* API.

Common Usage Patterns

Here are some common use cases and how you can write them using GCDKit.

Creating and initializing queues

With the iOS SDK:

let mainQueue = dispatch_get_main_queue()
let defaultQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)
let customSerialQueue = dispatch_queue_create("mySerialQueue", DISPATCH_QUEUE_SERIAL)
let customConcurrentQueue = dispatch_queue_create("myConcurrentQueue", DISPATCH_QUEUE_CONCURRENT)

With GCDKit:

let mainQueue: GCDQueue = .Main
let defaultQueue: GCDQueue = .Default
let customSerialQueue: GCDQueue = .createSerial("mySerialQueue")
let customConcurrentQueue: GCDQueue = .createConcurrent("myConcurrentQueue")

In addition, custom queues created with dispatch_queue_create(...) typically target a default-priority global queue unless you use the dispatch_set_target_queue(...) API. For example, to raise the priority level of a created queue with the current SDK:

let customConcurrentQueue = dispatch_queue_create("myConcurrentQueue", DISPATCH_QUEUE_CONCURRENT)
dispatch_set_target_queue(customConcurrentQueue, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0))

With GCDKit, you can immediately specify the target queue on creation:

let customConcurrentQueue: GCDQueue = .createConcurrent("myConcurrentQueue", targetQueue: .UserInteractive)

Submitting tasks to queues

With the iOS SDK:

dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
    // some heavy work...
    dispatch_async(dispatch_get_main_queue()) {
        // send results to UI
    }
}

With GCDKit you can either start a task chain from GCDBlock.async(...):

GCDBlock.async(.Default) {
    // some heavy work...
}.notify(.Main) {
    // send results to UI
}

or directly from a specific GCDQueue enum value:

GCDQueue.Default.async {
    // some heavy work...
}.notify(.Main) {
    // send results to UI
}

You can chain .notify(...) calls as much as needed.

Launching and reporting completion of a group of tasks

With the iOS SDK:

let dispatchGroup = dispatch_group_create()

dispatch_group_enter(dispatchGroup)
doSomeLongTaskWithCompletion {
    dispatch_group_leave(dispatchGroup)
}

dispatch_group_async(dispatchGroup, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
    // do another long task
}
dispatch_group_async(dispatchGroup, dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0)) {
    // do yet another long task
}

dispatch_group_notify(dispatchGroup, dispatch_get_main_queue()) {
    // report completion
}

With GCDKit you can still use the usual enter()-leave() pairs and you can chain async calls to the dispatch group:

let dispatchGroup = GCDGroup()

dispatchGroup.enter()
doSomeLongTaskWithCompletion {
    dispatchGroup.leave()
}

dispatchGroup.async(.Default) {
    // do another long task
}.async(.Default) {
    // do yet another long task
}.notify(.Main) {
    // report completion
}

Semaphores

With the iOS SDK:

let numberOfIterations: UInt = 10
let semaphore = dispatch_semaphore_create(Int(numberOfIterations))

dispatch_apply(numberOfIterations, dispatch_queue_create("myConcurrentQueue", DISPATCH_QUEUE_CONCURRENT)) {
    (iteration: UInt) -> Void in

    // do work for iteration
    dispatch_semaphore_signal(semaphore)
}

dispatch_semaphore_wait(semaphore, DISPATCH_TIME_FOREVER)

With GCDKit:

let numberOfIterations: UInt = 10
let semaphore = GCDSemaphore(numberOfIterations)

GCDQueue.createConcurrent("myConcurrentQueue").apply(numberOfIterations) {
    (iteration: UInt) -> Void in

    // do work for iteration
    semaphore.signal()
}

semaphore.wait()

Contributions

Feel free to report any issues or send suggestions!

License

GCDKit is released under an MIT license. See the LICENSE file for more information


*Note that all licence references and agreements mentioned in the GCDKit README section above are relevant to that project's source code only.