All Versions
12
Latest Version
3.3
Avg Release Cycle
150 days
Latest Release
417 days ago

Changelog History
Page 1

  • v3.3 Changes

    August 27, 2020

    🚀 This release fixes an issue with iOS 14 and adds a default frame rate to use for images that lack a duration parameter.

    👀 Thanks @jverdi, @AvdLee, and @seemayr for the contributions!

  • v3.2.2

    November 30, 2019
  • v3.2.1

    November 19, 2018
  • v3.2.0

    September 28, 2018
  • v3.1.0 Changes

    June 10, 2018

    New

    • 👍 tvOS support. (Demo app still missing)

    🛠 Fixed

    • ⚡️ Update project to Xcode 9.4
    • 🛠 Fix overlapping accesses to image container (Michael Schneider)
  • v3.0.0 Changes

    January 01, 2018
    • 👍 Xcode 9 and Swift 4 support.
    • ➕ Add completion handler methods to all animation methods.
    • 👌 Support loading remote GIFs using a URL.
  • v2.0.1 Changes

    July 30, 2017
    • 🛠 Fix Xcode 8.3 warnings
  • v2.0.0 Changes

    January 05, 2017
    • 👍 Swift 3 and Xcode 8 support.
    • 🆕 NEW: Loop control.
    • API rewritten from scratch to take advantage of new Swift features such as protocol extensions.
    • 🛠 Fixed memory leaks due to retain recycles.
    • 👍 Better documentation and examples.
  • v2.0.0-rc Changes

    October 06, 2016
    • 👍 Swift 3 and Xcode 8 support.
    • API rewritten from scratch to take advantage of new Swift features such as protocol extensions.
    • 🛠 Fixed memory leaks due retain recycles.
    • 👍 Better documentation and examples.
  • v1.2.1 Changes

    May 28, 2016
    • 🛠 [Fixed] Fix crash when frames not preloaded in time. (@mbcharbonneau)