Changelog History
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v1.1.2 Changes
January 28, 2022๐ Better error handling with Tiled map editor scene loading:
๐ป Now you will receive an exception if your tile map layer contains texture images from different tile sets. That was a hard to catch bug before ๐ -
v1.1.1 Changes
June 17, 2021๐ Fixes for Tiled map editor loading.
โ Adding public support for debugging collider tile maps.
๐ New discord channel ๐ -
v1.1.0 Changes
November 23, 2020- โก๏ธ Updates for adapting to GCController changes and additions.
- ๐ Keyboard and mouse support on iPadOS.
- ๐ Updating deployment target to iOS 14, macOS 11 and tvOS 14.
- ๐ Removing cocoapods support.
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v1.0.9 Changes
May 19, 2020โ Adding Audio Player component.
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v1.0.8 Changes
May 18, 2020โ Adding Audio Player component.
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v1.0.7 Changes
May 10, 2020โ Adding Jazzy documentation
โก๏ธ Code structure updates -
v1.0.6 Changes
March 28, 2020๐ Fixing a crash with objc runtime introduced in Xcode 11.4
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v1.0.5 Changes
August 10, 2019๐ Fixed a bug where a crash would occur when attempting to connect a GCController
๐ฑ Broader and more reliable support for USB controllers ๐น -
v1.0.4 Changes
August 03, 2019โ Additional support for USB game controllers ๐น
โ Adding Swift package manager support
โก๏ธ Updates for Xcode 11 -
v1.0.3 Changes
May 15, 2019Making collision tile map optional in GlideScene
โก๏ธ Camera field of view and zoom clean up and updates