All Versions
13
Latest Version
Avg Release Cycle
83 days
Latest Release
1598 days ago

Changelog History
Page 1

  • v1.1.2 Changes

    January 28, 2022

    ๐Ÿ‘ Better error handling with Tiled map editor scene loading:
    ๐Ÿ‘ป Now you will receive an exception if your tile map layer contains texture images from different tile sets. That was a hard to catch bug before ๐ŸŽ‰

  • v1.1.1 Changes

    June 17, 2021

    ๐Ÿ›  Fixes for Tiled map editor loading.
    โž• Adding public support for debugging collider tile maps.
    ๐Ÿ†• New discord channel ๐ŸŽ‰

  • v1.1.0 Changes

    November 23, 2020
    • โšก๏ธ Updates for adapting to GCController changes and additions.
    • ๐Ÿ‘ Keyboard and mouse support on iPadOS.
    • ๐Ÿš€ Updating deployment target to iOS 14, macOS 11 and tvOS 14.
    • ๐Ÿ‘ Removing cocoapods support.
  • v1.0.9 Changes

    May 19, 2020

    โž• Adding Audio Player component.

  • v1.0.8 Changes

    May 18, 2020

    โž• Adding Audio Player component.

  • v1.0.7 Changes

    May 10, 2020

    โž• Adding Jazzy documentation
    โšก๏ธ Code structure updates

  • v1.0.6 Changes

    March 28, 2020

    ๐Ÿ›  Fixing a crash with objc runtime introduced in Xcode 11.4

  • v1.0.5 Changes

    August 10, 2019

    ๐Ÿ›  Fixed a bug where a crash would occur when attempting to connect a GCController
    ๐Ÿฑ Broader and more reliable support for USB controllers ๐Ÿ•น

  • v1.0.4 Changes

    August 03, 2019

    โž• Additional support for USB game controllers ๐Ÿ•น
    โž• Adding Swift package manager support
    โšก๏ธ Updates for Xcode 11

  • v1.0.3 Changes

    May 15, 2019

    Making collision tile map optional in GlideScene
    โšก๏ธ Camera field of view and zoom clean up and updates