GMStepper alternatives and similar libraries
Based on the "UI" category.
Alternatively, view GMStepper alternatives based on common mentions on social networks and blogs.
-
Charts
Beautiful charts for iOS/tvOS/OSX! The Apple side of the crossplatform MPAndroidChart. -
LTMorphingLabel
[EXPERIMENTAL] Graceful morphing effects for UILabel written in Swift. -
Animated Tab Bar
:octocat: RAMAnimatedTabBarController is a Swift UI module library for adding animation to iOS tabbar items and icons. iOS library made by @Ramotion -
NVActivityIndicatorView
A collection of awesome loading animations -
folding-cell
:octocat: 📃 FoldingCell is an expanding content cell with animation made by @Ramotion -
FSPagerView
FSPagerView is an elegant Screen Slide Library. It is extremely helpful for making Banner View、Product Show、Welcome/Guide Pages、Screen/ViewController Sliders. -
SwiftMessages
A very flexible message bar for iOS written in Swift. -
JTAppleCalendar
The Unofficial Apple iOS Swift Calendar View. Swift calendar Library. iOS calendar Control. 100% Customizable -
Pagemenu
A paging menu controller built from other view controllers placed inside a scroll view (like Spotify, Windows Phone, Instagram) -
SwiftEntryKit
SwiftEntryKit is a presentation library for iOS. It can be used to easily display overlays within your iOS apps. -
AMScrollingNavbar
Scrollable UINavigationBar that follows the scrolling of a UIScrollView -
SwipeCellKit
Swipeable UITableViewCell/UICollectionViewCell based on the stock Mail.app, implemented in Swift. -
Macaw
Powerful and easy-to-use vector graphics Swift library with SVG support -
Alerts Pickers
Advanced usage of UIAlertController and pickers based on it: Telegram, Contacts, Location, PhotoLibrary, Country, Phone Code, Currency, Date... -
TextFieldEffects
Custom UITextFields effects inspired by Codrops, built using Swift -
PermissionScope
A Periscope-inspired way to ask for iOS permissions. -
SPPermission
Universal API for request permission and get its statuses. -
Scrollable-GraphView
An adaptive scrollable graph view for iOS to visualise simple discrete datasets. Written in Swift. -
SideMenu
Simple side/slide menu control for iOS, no code necessary! Lots of customization. Add it to your project in 5 minutes or less. -
Material Components for iOS
[In maintenance mode] Modular and customizable Material Design UI components for iOS -
NotificationBanner
The easiest way to display highly customizable in app notification banners in iOS -
Instructions
Create walkthroughs and guided tours (coach marks) in a simple way, with Swift. -
ESTabBarController
:octocat: ESTabBarController is a Swift model for customize UI, badge and adding animation to tabbar items. Support lottie! -
ActiveLabel
UILabel drop-in replacement supporting Hashtags (#), Mentions (@) and URLs (http://) written in Swift -
SlideMenuControllerSwift
iOS Slide Menu View based on Google+, iQON, Feedly, Ameba iOS app. It is written in pure swift. -
PopupDialog
A simple, customizable popup dialog for iOS written in Swift. Replaces UIAlertController alert style. -
DGElasticPullToRefresh
Elastic pull to refresh for iOS developed in Swift -
Siren
Notify users when a new version of your app is available and prompt them to upgrade. -
TLYShyNavBar
Unlike all those arrogant UINavigationBar, this one is shy and humble! Easily create auto-scrolling navigation bars! -
PKHUD
A Swift based reimplementation of the Apple HUD (Volume, Ringer, Rotation,…) for iOS 8. -
Persei
Animated top menu for UITableView / UICollectionView / UIScrollView written in Swift -
KMNavigationBarTransition
A drop-in universal library helps you to manage the navigation bar styles and makes transition animations smooth between different navigation bar styles while pushing or popping a view controller for all orientations. And you don't need to write any line of code for it, it all happens automatically. -
Whisper
:mega: Whisper is a component that will make the task of display messages and in-app notifications simple. It has three different views inside -
StarWars.iOS
This component implements transition animation to crumble view-controller into tiny pieces. -
CircleMenu
:octocat: ⭕️ CircleMenu is a simple, elegant UI menu with a circular layout and material design animations. Swift UI library made by @Ramotion -
XLActionController
Fully customizable and extensible action sheet controller written in Swift -
RazzleDazzle
A simple keyframe-based animation framework for iOS, written in Swift. Perfect for scrolling app intros. -
PaperOnboarding
:octocat: PaperOnboarding is a material design UI slider. Swift UI library by @Ramotion
Appwrite - The Open Source Firebase alternative introduces iOS support
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of GMStepper or a related project?
README
GMStepper
A stepper with a sliding label in the middle. Pan the label or tap the buttons. Check out the tutorial, How to Build a Custom Stepper - Part 1.
Screenshot
Usage
GMStepper is available through CocoaPods. To install it, simply add the following lines to your Podfile:
use_frameworks!
pod "GMStepper"
Setup
If you want to use storyboards, just drop a UIView into your storyboard and set its class to GMStepper
. Then customize through the attributes inspector. Otherwise, you can write the code to initialize with frame and set the properties.
Properties
/// Current value of the stepper. Defaults to 0.
var value: Double = 0
/// Minimum value. Must be less than maximumValue. Defaults to 0.
var minimumValue: Double = 0
/// Maximum value. Must be more than minimumValue. Defaults to 100.
var maximumValue: Double = 100
/// Step/Increment value as in UIStepper. Defaults to 1.
var stepValue: Double = 1
/// The same as UIStepper's autorepeat. If true, holding on the buttons or keeping the pan gesture alters the value repeatedly. Defaults to true.
var autorepeat: Bool = true
/// If the value is integer, it is shown without floating point.
var showIntegerIfDoubleIsInteger: Bool = true
/// Text on the left button. Be sure that it fits in the button. Defaults to "-".
var leftButtonText: String = "-"
/// Text on the right button. Be sure that it fits in the button. Defaults to "+".
var rightButtonText: String = "+"
/// Text color of the buttons. Defaults to white
var buttonsTextColor: UIColor = UIColor.whiteColor()
/// Background color of the buttons. Defaults to dark blue.
var buttonsBackgroundColor: UIColor = UIColor(red:0.21, green:0.5, blue:0.74, alpha:1)
/// Font of the buttons. Defaults to AvenirNext-Bold, 20.0 points in size.
var buttonsFont = UIFont(name: "AvenirNext-Bold", size: 20.0)
/// Text color of the middle label. Defaults to white.
var labelTextColor: UIColor = UIColor.whiteColor()
/// Text color of the middle label. Defaults to lighter blue.
var labelBackgroundColor: UIColor = UIColor(red:0.26, green:0.6, blue:0.87, alpha:1)
/// Font of the middle label. Defaults to AvenirNext-Bold, 25.0 points in size.
var labelFont = UIFont(name: "AvenirNext-Bold", size: 25.0)
/// Corner radius of the middle label's layer. Defaults to 0.0.
var labelCornerRadius: CGFloat = 0.0
/// Corner radius of the stepper's layer. Defaults to 4.0.
var cornerRadius: CGFloat = 4.0
/// Border width of the stepper and middle label's layer. Defaults to 0.0.
var borderWidth: CGFloat = 0.0
/// Color of the border of the stepper and middle label's layer. Defaults to clear color.
var borderColor: UIColor = UIColor.clearColor()
/// Percentage of the middle label's width. Must be between 0 and 1. Defaults to 0.5. Be sure that it is wide enough to show the value.
var labelWidthWeight: CGFloat = 0.5
/// Color of the flashing animation on the buttons in case the value hit the limit.
var limitHitAnimationColor: UIColor = UIColor(red:0.26, green:0.6, blue:0.87, alpha:1)
Authors
- Brent Whitman - Maintainer
- Günay Mert Karadoğan - Creator
License
GMStepper is available under the MIT license. See the LICENSE file for more info.
*Note that all licence references and agreements mentioned in the GMStepper README section above
are relevant to that project's source code only.