NotchKit alternatives and similar libraries
Based on the "UI" category.
Alternatively, view NotchKit alternatives based on common mentions on social networks and blogs.
-
Charts
Beautiful charts for iOS/tvOS/OSX! The Apple side of the crossplatform MPAndroidChart. -
LTMorphingLabel
[EXPERIMENTAL] Graceful morphing effects for UILabel written in Swift. -
NVActivityIndicatorView
A collection of awesome loading animations -
Animated Tab Bar
:octocat: RAMAnimatedTabBarController is a Swift UI module library for adding animation to iOS tabbar items and icons. iOS library made by @Ramotion -
folding-cell
:octocat: 📃 FoldingCell is an expanding content cell with animation made by @Ramotion -
JTAppleCalendar
The Unofficial Apple iOS Swift Calendar View. Swift calendar Library. iOS calendar Control. 100% Customizable -
FSPagerView
FSPagerView is an elegant Screen Slide Library. It is extremely helpful for making Banner View、Product Show、Welcome/Guide Pages、Screen/ViewController Sliders. -
SwiftMessages
A very flexible message bar for iOS written in Swift. -
Macaw
Powerful and easy-to-use vector graphics Swift library with SVG support -
AMScrollingNavbar
Scrollable UINavigationBar that follows the scrolling of a UIScrollView -
SwiftEntryKit
SwiftEntryKit is a presentation library for iOS. It can be used to easily display overlays within your iOS apps. -
Pagemenu
A paging menu controller built from other view controllers placed inside a scroll view (like Spotify, Windows Phone, Instagram) -
SwipeCellKit
Swipeable UITableViewCell/UICollectionViewCell based on the stock Mail.app, implemented in Swift. -
TextFieldEffects
Custom UITextFields effects inspired by Codrops, built using Swift -
Alerts Pickers
Advanced usage of UIAlertController and pickers based on it: Telegram, Contacts, Location, PhotoLibrary, Country, Phone Code, Currency, Date... -
SPPermission
Universal API for request permission and get its statuses. -
SideMenu
Simple side/slide menu control for iOS, no code necessary! Lots of customization. Add it to your project in 5 minutes or less. -
Scrollable-GraphView
An adaptive scrollable graph view for iOS to visualise simple discrete datasets. Written in Swift. -
PermissionScope
A Periscope-inspired way to ask for iOS permissions. -
Material Components for iOS
[In maintenance mode] Modular and customizable Material Design UI components for iOS -
ESTabBarController
:octocat: ESTabBarController is a Swift model for customize UI, badge and adding animation to tabbar items. Support lottie! -
NotificationBanner
The easiest way to display highly customizable in app notification banners in iOS -
Instructions
Create walkthroughs and guided tours (coach marks) in a simple way, with Swift. -
ActiveLabel
UILabel drop-in replacement supporting Hashtags (#), Mentions (@) and URLs (http://) written in Swift -
SlideMenuControllerSwift
iOS Slide Menu View based on Google+, iQON, Feedly, Ameba iOS app. It is written in pure swift. -
TLYShyNavBar
Unlike all those arrogant UINavigationBar, this one is shy and humble! Easily create auto-scrolling navigation bars! -
PKHUD
A Swift based reimplementation of the Apple HUD (Volume, Ringer, Rotation,…) for iOS 8. -
Siren
Notify users when a new version of your app is available and prompt them to upgrade. -
DGElasticPullToRefresh
Elastic pull to refresh for iOS developed in Swift -
PopupDialog
A simple, customizable popup dialog for iOS written in Swift. Replaces UIAlertController alert style. -
StarWars.iOS
This component implements transition animation to crumble view-controller into tiny pieces. -
Persei
Animated top menu for UITableView / UICollectionView / UIScrollView written in Swift -
KMNavigationBarTransition
A drop-in universal library helps you to manage the navigation bar styles and makes transition animations smooth between different navigation bar styles while pushing or popping a view controller for all orientations. And you don't need to write any line of code for it, it all happens automatically. -
Whisper
:mega: Whisper is a component that will make the task of display messages and in-app notifications simple. It has three different views inside -
CircleMenu
:octocat: ⭕️ CircleMenu is a simple, elegant UI menu with a circular layout and material design animations. Swift UI library made by @Ramotion -
RazzleDazzle
A simple keyframe-based animation framework for iOS, written in Swift. Perfect for scrolling app intros. -
PaperOnboarding
:octocat: PaperOnboarding is a material design UI slider. Swift UI library by @Ramotion -
XLActionController
Fully customizable and extensible action sheet controller written in Swift
Appwrite - The Open Source Firebase alternative introduces iOS support
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
NotchKit
NotchKit is a simple way to hide the notch on the iPhone X, and create a card-like interface for your apps. Inspired by this tweet from Sebastiaan de With:
I hope / wish that the 'iPhone 8' UI looks like this: using black OLED or wallpaper behind to make apps 'cards'. Would be beautiful. pic.twitter.com/mravS87NFy— Sebastiaan de With (@sdw) August 31, 2017
Here's what it looks like:
[Demo](demo.gif)
Requirements
- Swift 4
- iOS 8
Installation
NotchKit is available via CocoaPods and Carthage
CocoaPods
To install NotchKit using CocoaPods, add the following line to your Podfile:
pod 'NotchKit'
Carthage
To install NotchKit using Carthage, add the following line to your Cartfile:
github "HarshilShah/NotchKit"
Usage
Integrating NotchKit is extremely simple. Firstly, import NotchKit
in the file where your AppDelegate is stored.
Next, replace the didFinishLaunchingWithOptions
method with the following, swapping in your custom view controller's class in place of ViewController
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
window = NotchKitWindow(frame: UIScreen.main.bounds)
let rootViewController = ViewController()
window?.rootViewController = rootViewController
window?.makeKeyAndVisible()
return true
}
If you use Storyboards, you can instantiate your Storyboard and fetch the new rootViewController
in code using the following, swapping in your Storyboard's class for Main
:
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let rootViewController = storyboard.instantiateInitialViewController()
If you target a version of iOS earlier than iOS 11, you can still use NotchKit by loading the NotchKitWindow
conditionally using the #available
syntax, as follows:
window = {
if #available(iOS 11, *) {
return NotchKitWindow()
} else {
return UIWindow()
}
}()
And that's all, you're done!
Customisation
There are some customisation points offered in NotchKit.
You can adjust these from any view or view controller belonging to the window, by simply calling the window as a NotchKitWindow
, as follows:
(view.window as? NotchKitWindow)?.propertyToCustomise = valueYouWantToSet
Target Devices
By default, NotchKit hides the status bar and home indicator on all devices. However if you choose you can limit this behaviour to just the iPhone X and have it do nothing on other devices by setting the shouldShowBarsOnlyOniPhoneX
property to true
.
Masked Edges
By default, NotchKit masks all edges where applicable. You can customise this behaviour using the maskedEdges
property, which accepts a UIRectEdge
object that specifies the edges you want to mask.
Corner Radius
You can customise the corner radius of the window, via the .cornerRadius
property. This property is an enum and can either be .standard
, which does all the maths for you to show an appropriate corner radius, or you can set a custom value by setting it to .custom(n)
, where n
is a custom corner radius of your choice.
Author
Written by Harshil Shah. You can find me on Twitter.
License
NotchKit is available under the MIT license. See the LICENSE file for more info.
P.S.: This was made mostly as a joke while I was debating different ways to handle the iPhone X.
Apple's updated Human Interface Guidelines for the iPhone X explicitly call this out:
Don't mask or call special attention to key display features. Don't attempt to hide the device's rounded corners, sensor housing, or indicator for accessing the Home screen by placing black bars at the top and bottom of the screen. Don't use visual adornments like brackets, bezels, shapes, or instructional text to call special attention to these areas either.
I'm not sure if violating the HIG is often used as grounds for a rejection, however I wouldn't bet either way.
It only took me a couple of days using the simulator to realise that embracing the notch is the way forward. My intention with open-sourcing this was to make it easier for others to reach that conclusion as well.
EmbraceTheNotch
*Note that all licence references and agreements mentioned in the NotchKit README section above
are relevant to that project's source code only.