Geometry alternatives and similar libraries
Based on the "UI" category.
Alternatively, view Geometry alternatives based on common mentions on social networks and blogs.
-
Animated Tab Bar
:octocat: RAMAnimatedTabBarController is a Swift UI module library for adding animation to iOS tabbar items and icons. iOS library made by @Ramotion -
JTAppleCalendar
The Unofficial Apple iOS Swift Calendar View. Swift calendar Library. iOS calendar Control. 100% Customizable -
FSPagerView
FSPagerView is an elegant Screen Slide Library. It is extremely helpful for making Banner View、Product Show、Welcome/Guide Pages、Screen/ViewController Sliders. -
Pagemenu
A paging menu controller built from other view controllers placed inside a scroll view (like Spotify, Windows Phone, Instagram) -
SwipeCellKit
Swipeable UITableViewCell/UICollectionViewCell based on the stock Mail.app, implemented in Swift. -
SwiftEntryKit
SwiftEntryKit is a presentation library for iOS. It can be used to easily display overlays within your iOS apps. -
ESTabBarController
:octocat: ESTabBarController is a Swift model for customize UI, badge and adding animation to tabbar items. Support lottie! -
SideMenu
Simple side/slide menu control for iOS, no code necessary! Lots of customization. Add it to your project in 5 minutes or less. -
Scrollable-GraphView
An adaptive scrollable graph view for iOS to visualise simple discrete datasets. Written in Swift. -
Alerts Pickers
Advanced usage of UIAlertController and pickers based on it: Telegram, Contacts, Location, PhotoLibrary, Country, Phone Code, Currency, Date... -
Material Components for iOS
[In maintenance mode] Modular and customizable Material Design UI components for iOS -
NotificationBanner
The easiest way to display highly customizable in app notification banners in iOS -
ActiveLabel
UILabel drop-in replacement supporting Hashtags (#), Mentions (@) and URLs (http://) written in Swift -
SlideMenuControllerSwift
iOS Slide Menu View based on Google+, iQON, Feedly, Ameba iOS app. It is written in pure swift. -
TLYShyNavBar
Unlike all those arrogant UINavigationBar, this one is shy and humble! Easily create auto-scrolling navigation bars! -
PopupDialog
A simple, customizable popup dialog for iOS written in Swift. Replaces UIAlertController alert style. -
StarWars.iOS
This component implements transition animation to crumble view-controller into tiny pieces. -
KMNavigationBarTransition
A drop-in universal library helps you to manage the navigation bar styles and makes transition animations smooth between different navigation bar styles while pushing or popping a view controller for all orientations. And you don't need to write any line of code for it, it all happens automatically. -
Whisper
:mega: Whisper is a component that will make the task of display messages and in-app notifications simple. It has three different views inside -
CircleMenu
:octocat: ⭕️ CircleMenu is a simple, elegant UI menu with a circular layout and material design animations. Swift UI library made by @Ramotion -
RazzleDazzle
A simple keyframe-based animation framework for iOS, written in Swift. Perfect for scrolling app intros. -
PaperOnboarding
:octocat: PaperOnboarding is a material design UI slider. Swift UI library by @Ramotion
WorkOS - The modern identity platform for B2B SaaS
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
Do you think we are missing an alternative of Geometry or a related project?
README
Geometry
Geometry is a UIView and CGRect extension that lets you work with view and rect geometry easier. It adds the following properties to UIView:
- top
- left
- bottom
- right
- width
- height
- centerX
- centerY
And it lets you define CGRectangles and CGPoints as strings.
Requirements
- iOS 7.0 / watchOS 2.0 / Mac OS X 10.9
- Swift 3.0
Installation
To use Signals with a project targeting iOS 7, copy Geometry.swift
into your project.
CocoaPods
To integrate Geometry into your project add the following to your Podfile
:
platform :ios, '8.0'
use_frameworks!
pod 'Geometry', '~> 3.0'
Carthage
To integrate Geometry into your project using Carthage add the following to your Cartfile
:
github "artman/Geometry" ~> 3.0
Quick start
myView.frame = CGRect(x: 10, y: 10, width: 20, height: 20)
myView.left = 20 // Frame is now {{20, 10}, {20, 20}}
myView.width = 100 // Frame is now {{20, 10}, {100, 20}}
myView.right = 150 // Frame is now {{50, 10}, {100, 20}}
This extension also provides StringLiteralConverters for both CGRect and CGPoint, so you can use Strings to initialize a CGRect:
myView.frame = "10, 10, 20, 20"
myView.center = "50, 50"
var rect: CGRect = "20, 25, 100, 100"
Contribute
To contribute, just fork, branch & send a pull request. To get in touch, hit me up on Twitter @artman
License
Geometry is released under an MIT license. See the LICENSE file for more information
*Note that all licence references and agreements mentioned in the Geometry README section above
are relevant to that project's source code only.