Changelog History
Page 1
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v5.0.0 Changes
July 12, 2020Summary
🚀 This release removes some deprecated fonts and updates which fonts are available on iOS and tvOS.
Some fonts are available on both platforms now, some other fonts have also been added and deleted.🚀 Since some fonts have been retired this technically is a breaking release but not because of functionality being added or removed
from this library.👍 If I forgot anything or you feel that something could be done better by all means FEEL FREE TO CONTRIBUTE!
P.S.
2020 is turning out to be an unstable year, looks like all bets are off at this point.
Please stay safe and take care.~ Nicko
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v4.0.1 Changes
January 16, 2020🚀 This release fixes package manager support.
Thanks @nuudles for putting this together!
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v4.0.0 Changes
April 08, 2019🚀 This is simply a project modernization release, no major code changes.
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v3.0.0 Changes
January 02, 2018🚀 This release introduces support for tvOS fonts.
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v2.0.1 Changes
September 23, 2017🚀 This release fixes an issue with cocoapods in a previous release.
Enjoy!
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v2.0.0 Changes
September 20, 2017👍 Swift 4 Support!
🚀 This release contains no new code changes, only updated project settings so that the project
be compiled in Swift 4.Enjoy!
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v1.1.0 Changes
August 28, 2017🚀 This is a minor release with the following changes
🔄 Changes
- The System font enum has been reorganized in Alphabetical order
- 🚚 Tests have been moved to top level "Tests" folder
- 🚚 Non essential code has been removed
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v1.0.0 Changes
June 26, 2017Summary
🚀 This release marks this library as officially production ready.
📦 Swift Package Manager support has also been added but is currently experimental.
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v0.4.0 Changes
June 05, 2017Summary
🚀 This is just a minor additive release that introduces a convenience method for of(size:) that allows the use of the more natural Double type rather than forcing the user to use a CGFloat.
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v0.3.0 Changes
April 28, 2017🚀 This release enables the use of custom fonts thanks to the addition of
FontRepresentable
.
👀 Please see the README for details!Thanks @matsune for putting this together!