All Versions
38
Latest Version
Avg Release Cycle
70 days
Latest Release
-

Changelog History
Page 3

  • v7.0.1 Changes

    1. Added tintColor binding target to UIView. (#3542, kudos to @iv-mexx)

    ๐Ÿ›  1. Fixed DynamicProperty for optional properties. (#3548, kudos to @iv-mexx)

    1. Made makeBindingTarget available on Reactive extensions on all objects, not just NSObject. (#3545, kudos to @Burgestrand)
  • v7.0.0 Changes

    โšก๏ธ 1. Update ReactiveSwift to 3.0.

    1. Added placeholder binding target to UITextField. (#3536)
  • v7.0.0-rc.1 Changes

    ๐Ÿšฆ 1. UISearchBar has gained more reactive bindings and signals. (#3531, kudos to @andersio)

    Signals: Search Button Clicked, Bookmark Button Clicked, Results List Clicked, Selected Scope Button Index

    Binding Target: Selected Scope Button Indices.

  • v7.0.0-alpha.2 Changes

    1. Requires ReactiveSwift 3.0.0 alpha 1.

    2. ReactiveCocoa is now compatible with the Swift 4.0 language mode, in addition to the Swift 3.2 compatibility mode. (#3526, kudos to @andersio)

  • v7.0.0-alpha.1 Changes

    1. MapKit reactive bindings have been moved to a new ReactiveMapKit framework. (#3524)

    Sources that use the MapKit bindings are now required to import ReactiveMapKit.

    For all Xcode project users (including Carthage), targets need to be configured to link against ReactiveMapKit. For CocoaPods users, the framework is offered as a standalone podspec, so the Podfile needs to be updated with a new entry.

  • v6.1.0-alpha.2

  • v6.1.0-alpha.1 Changes

    ๐Ÿšฆ 1. Added cancelButtonClicked signal to UISearchBar.

    1. Subscripting reactive with a key path now yields a corresponding BindingTarget under Swift 3.2+. (#3489, kudos to @andersio)

    Example:

       label.reactive[\.text] <~ viewModel.title
    
  • v6.0.2 Changes

    ๐Ÿ‘€ 1. Disabled code coverage data to allow app submissions with Xcode 9.0 (see https://github.com/Carthage/Carthage/issues/2056, kudos to @NachoSoto)

  • v6.0.1 Changes

    ๐Ÿ›  1. [Xcode 9 beta 5] Fixed an issue causing infinite recursion in the Swift runtime. (#3498, kudos to @andersio)

  • v6.0.0