OpenCombine alternatives and similar libraries
Based on the "Events" category.
Alternatively, view OpenCombine alternatives based on common mentions on social networks and blogs.
10.0 3.9 OpenCombine VS ReactiveCocoaCocoa framework and Obj-C dynamism bindings for ReactiveSwift.
8.6 5.2 OpenCombine VS ReactorKitA library for reactive and unidirectional Swift applications
8.4 7.4 L4 OpenCombine VS KatanaSwift Apps in a Swoosh! A modern framework for creating iOS apps, inspired by Redux.
6.6 0.0 L2 OpenCombine VS FutureKitA Swift based Future/Promises Library for IOS and OS X.
6.3 2.3 OpenCombine VS PMKVObserverModern thread-safe and type-safe key-value observing for Swift and Objective-C
5.9 8.3 OpenCombine VS TempuraA holistic approach to iOS development, inspired by Redux and MVVM
2.0 0.0 L5 OpenCombine VS Notificationz📡 Helping you own NotificationCenter in Swift!
2.0 0.0 L5 OpenCombine VS Aftermath:crystal_ball: Stateless message-driven micro-framework in Swift.
* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest. Visit our partner's website for more details.
Do you think we are missing an alternative of OpenCombine or a related project?
Open-source implementation of Apple's Combine framework for processing values over time.
The main goal of this project is to provide a compatible, reliable and efficient implementation which can be used on Apple's operating systems before macOS 10.15 and iOS 13, as well as Linux and WebAssembly.
OpenCombine contains three public targets:
OpenCombineDispatch (the fourth one,
COpenCombineHelpers, is considered private. Don't import it in your projects).
OpenCombine itself does not have any dependencies. Not even Foundation or Dispatch. If you want to use OpenCombine with Dispatch (for example for using
Scheduler for operators like
receive(on:) etc.), you will need to import both
OpenCombineDispatch. The same applies to Foundation: if you want to use, for instance,
URLSession publishers, you'll need to also import
If you develop code for multiple platforms, you may find it more convenient to import the
OpenCombineShim module instead. It conditionally re-exports Combine on Apple platforms (if
available), and all OpenCombine modules on other platforms. You can import
when using SwiftPM. It is not currently available for CocoaPods.
Swift Package Manager
OpenCombine to your SwiftPM package, add the
OpenCombine package to the list of package and target dependencies in your
OpenCombineFoundation products are currently not supported on WebAssembly. If your project targets WebAssembly exclusively, you should omit them from the list of your dependencies. If it targets multiple platforms including WebAssembly, depend on them only on non-WebAssembly platforms with conditional target dependencies.
dependencies: [ .package(url: "https://github.com/OpenCombine/OpenCombine.git", from: "0.12.0") ], targets: [ .target( name: "MyAwesomePackage", dependencies: [ "OpenCombine", .product(name: "OpenCombineFoundation", package: "OpenCombine"), .product(name: "OpenCombineDispatch", package: "OpenCombine") ] ), ]
OpenCombine can also be added as a SwiftPM dependency directly in your Xcode project (requires Xcode 11 upwards).
To do so, open Xcode, use File → Swift Packages → Add Package Dependency…, enter the repository URL, choose the latest available version, and activate the checkboxes:
OpenCombine to a project using CocoaPods, add
OpenCombineDispatch to the list of target dependencies in your
pod 'OpenCombine', '~> 0.12.0' pod 'OpenCombineDispatch', '~> 0.12.0' pod 'OpenCombineFoundation', '~> 0.12.0'
In order to work on this project you will need Xcode 10.2 and Swift 5.0 or later.
Please refer to the issue #1 for the list of operators that remain unimplemented, as well as the RemainingCombineInterface.swift file. The latter contains the generated interface of Apple's Combine from the latest Xcode 11 version. When the functionality is implemented in OpenCombine, it should be removed from the RemainingCombineInterface.swift file.
You can refer to this repo to observe Apple's Combine API and documentation changes between different Xcode (beta) versions.
You can run compatibility tests against Apple's Combine. In order to do that you will need either macOS 10.14 with iOS 13 simulator installed (since the only way we can get Apple's Combine on macOS 10.14 is using the simulator), or macOS 10.15 (Apple's Combine is bundled with the OS). Execute the following command from the root of the package:
$ make test-compatibility
Or enable the
-DOPENCOMBINE_COMPATIBILITY_TEST compiler flag in Xcode's build settings. Note that on iOS only the latter will work.
NOTE: Before starting to work on some feature, please consult the GitHub project to make sure that nobody's already making progress on the same feature! If not, then please create a draft PR to indicate that you're beginning your work.
Releasing a new version
- Create a new branch from master and call it
- Replace the usages of the old version in
README.mdwith the new version (make sure to check the Swift Package Manager and CocoaPods sections).
- Bump the version in
OpenCombineFoundation.podspec. In the latter two you will also need to set the
spec.dependency "OpenCombine"property to the previous version. Why? Because otherwise the
pod lib lintcommand that we run on our regular CI will fail when validating the
OpenCombineFoundationpodspecs, since the dependencies are not yet in the trunk. If we set the dependencies to the previous version (which is already in the trunk), everything will be fine. This is purely to make the CI work. The clients will not experience any issues, since the version is specified as
- Create a pull request to master for the release branch and make sure the CI passes.
- Merge the pull request.
- In the GitHub web interface on the releases page, click the Draft a new release button.
- The Tag version and Release title fields should be filled with the version number.
- The description of the release should be consistent with the previous releases. It is a good practice to divide the description into several sections: additions, bugfixes, known issues etc. Also, be sure to mention the nicknames of the contributors of the new release.
- Publish the release.
- Switch to the master branch and pull the changes.
Push the release to CocoaPods trunk. For that, execute the following commands:
pod trunk push OpenCombine.podspec --verbose --allow-warnings pod trunk push OpenCombineDispatch.podspec --verbose --allow-warnings pod trunk push OpenCombineFoundation.podspec --verbose --allow-warnings
Note that you need to be one of the owners of the pod for that.
Some publishers in OpenCombine (like
Publishers.Merge) exist in several
different flavors in order to support several arities. For example, there are also
Publishers.MapKeyPath3, which are very similar but different enough that Swift's type system
can't help us here (because there's no support for variadic generics). Maintaining multiple instances of
those generic types is tedious and error-prone (they can get out of sync), so we use the GYB tool for
generating those instances from a template.
GYB is a Python script that evaluates Python code written inside a template file, so it's very flexible — templates can be arbitrarily complex. There is a good article about GYB on NSHipster.
GYB is part of the Swift Open Source Project and can be distributed under the same license as Swift itself.
GYB template files have the
.gyb extension. Run
make gyb to generate Swift code from those
templates. The generated files are prefixed with
GENERATED- and are checked into source control. Those
files should never be edited directly. Instead, the
.gyb template should be edited, and after that the files
should be regenerated using
opencombine_lldb.py defines some
lldb type summaries for easier debugging. These type summaries improve the way
lldb and Xcode display some OpenCombine values.
opencombine_lldb.py, figure out its full path. Let's say the full path is
~/projects/OpenCombine/opencombine_lldb.py. Then the following statement to your
command script import ~/projects/OpenCombine/opencombine_lldb.py
opencombine_lldb.py defines type summaries for these types:
- That's all for now.
*Note that all licence references and agreements mentioned in the OpenCombine README section above are relevant to that project's source code only.