Stellar alternatives and similar libraries
Based on the "Animation" category.
Alternatively, view Stellar alternatives based on common mentions on social networks and blogs.
-
SkeletonView
☠️ An elegant way to show users that something is happening and also prepare them to which contents they are awaiting -
IBAnimatable
Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. -
AnimatedCollectionViewLayout
A UICollectionViewLayout subclass that adds custom transitions/animations to the UICollectionView without effecting your existing code. -
Presentation
:bookmark_tabs: Presentation helps you to make tutorials, release notes and animated pages. -
EasyAnimation
A Swift library to take the power of UIView.animateWithDuration(_:, animations:...) to a whole new level - layers, springs, chain-able animations and mixing view and layer animations together! -
Fluid Slider
:octocat:💧 A slider widget with a popup bubble displaying the precise value selected. Swift UI library made by @Ramotion -
ZoomTransitioning
ZoomTransitioning provides a custom transition with image zooming animation and swiping the screen edge. -
navigation-toolbar
:octocat: Navigation toolbar is a slide-modeled UI navigation controller made by @Ramotion -
CAROUSEL
List a collection of items in a horizontally scrolling view. A scaling factor controls the size of the items relative to the center. -
Garland View
:octocat: ≡ GarlandView seamlessly transitions between multiple lists of content. Swift UI library made by @Ramotion -
SPPerspective
Widgets iOS 14 animation with 3D and dynamic shadow. Customisable transform and duration. -
Numbers Animation
Numbers animation allows you to click on different numbers and accordingly it will animate numbers in a cool way. It has a very attractive UI and is very easy to use. -
CircularReveal
CircularReveal is a SwiftUI modifier that allows presenting views with a circular animation
InfluxDB high-performance time series database

* Code Quality Rankings and insights are calculated and provided by Lumnify.
They vary from L1 to L5 with "L5" being the highest.
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README
A fantastic Physical animation library for swift(Not Just Spring !!!), it is base on UIDynamic and extension to it, friendly APIs make you use it or custom your own animation very easily!
Support
Integration
Cocoapods(iOS 8+)
- You can use Cocoapods to install Stellar by adding it to your Podfile:
platform :ios, '8.0'
use_frameworks!
target 'YourApp' do
pod 'Stellar', :git => 'https://github.com/AugustRush/Stellar.git'
end
Carthage (iOS 8+)
- You can use Carthage to install Stellar by adding it to your Cartfile:
github "AugustRush/Stellar"
Manually (iOS 8+)
To use this library in your project manually you may:
- for Projects, just drag Stellar Sources to the project tree
- for Workspaces, include the whole StellarDemo.xcodeproj
Features
- View's Animation
- Layer's Animation
- Chainable (every step can be observed)
- File configurable (come soon)
Animations
- Basic
- Gravity
- Snap
- Attachment
- Push
- Collsion(come soon)
Animatable type
- Float
- CGFloat
- Double
- CGSize
- CGPoint
- CGRect
- UIColor
- ......(Any Intrpolatable)
Easing Curve (Base Animation)
- Default
- EaseIn
- EaseOut
- EaseInEaseOut
- Linear
- SwiftOut
- BackEaseIn
- BackEaseOut
- BackEaseInOut
- BounceOut
- Sine
- Circ
- ExponentialIn
- ExponentialOut
- ElasticIn
- ElasticOut
- BounceReverse
- Custom(Double, Double, Double, Double)
On display
Funny demo's gif(s)
Chainable
1) Common
for (index,line) in leftLines.enumerate() {
let delay = Double(index) * 0.2
line.moveX(200).duration(2).easing(.SwiftOut).delay(delay)
.then().moveX(-200).rotateY(1.43).easing(.SwiftOut)
.makeColor(UIColor.greenColor()).repeatCount(100)
.autoreverses().duration(2).animate()
}
for (index,line) in rightLines.enumerate() {
let delay = Double(index) * 0.2
line.moveX(-200).duration(2).easing(.SwiftOut).delay(delay)
.then().moveX(200).rotateY(1.43).easing(.SwiftOut)
.makeColor(UIColor.purpleColor()).repeatCount(100)
.autoreverses().duration(2).animate()
}
2) every step completion observable
animateView.makeSize(CGSizeMake(50, 150)).snap(0.3).completion({
print("First step")
})
.then().moveX(-100).moveY(-50).anchorPoint(CGPointMake(1, 1)).duration(1).completion({
print("Second step!")
})
.then().rotate(CGFloat(M_PI)).attachment(0.3, frequency: 0.8).completion({
print("Third step!")
})
.then().moveY(500).completion({
print("last step, all completion")
})
.animate()
Snap Curve
Attachment Curve
Gravity Curve
Push Curve
Basic Curve
To do
- File configurable
- Easily Interactive Animations
- Collision
- Mutilple View/Layer performance
- More demos
Licence
Copyright (c) 2016
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*Note that all licence references and agreements mentioned in the Stellar README section above
are relevant to that project's source code only.